San Andreas / Skiny / Inne skiny i pakiety skinów
Revamped Gangbangers Overhaul [For PedFuncs] V1.0
- Notorious MCJ | dodane przez Notorious MCJ
- 02/27/2022
- 7980 Pobrania
Oceny:
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Ulubione:
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18.70Mb
18.70Mb
Filmy
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Opis
Back at it again, but yeah this is totally indeed different of course. Now that 2021 is out of the way, what do we have here in 2022? Simple, GTA Trilogy post-debacle; mask and jab mandates; Rockstar announced a new entry for GTA; Biden's poor planning on the post-war of eastern Europe; Blackface Trudeau fucking up the entire Canadian economy that leads to their innocuous unrest by the Freedom Convoy; and of course #LETSGOBRANDON!!!
Features:
-New Designs.
-100% Lore-Friendly.
-New Variants consisting of 4 or 5 remapped skins.
-Requires PedFuncs.
GTAVMC All Rights Reserved 2022.
Features:
-New Designs.
-100% Lore-Friendly.
-New Variants consisting of 4 or 5 remapped skins.
-Requires PedFuncs.
GTAVMC All Rights Reserved 2022.
Komentarze
Liczba dodanych komentarzy: 17.
04/04/2022 01:30
@pablohdez17 Heh, I see well I’m clearly not talented of programming or computer engineering despite being involved with all this because my parents I loathe sought my faux-talent I clearly don’t have in my blood.
but as you all know only if you’ve been a fan, I am planning to leave all these behind after all the weapons from GTA V have been fully converted or newer updates from OpenIV allow me to convert RDR2 weapons after the said current job of mine, basically it was a very arduous task for me to take since I started my modding at the 9th Grade and left afterwards until years later, in fact I’ve been so happy that I got to do this because of my inclination thought I don’t do vehicles.
And I will say this, GTA V has one of the most strangest coding in one of their game files within since RDR which leads to their ugly conversion from numerous modest and those abominations made me joined the fray, you can never make this up but hey it is what it is but anyway thank you for asking anyway.
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@pablohdez17 Heh, I see well I’m clearly not talented of programming or computer engineering despite being involved with all this because my parents I loathe sought my faux-talent I clearly don’t have in my blood.
but as you all know only if you’ve been a fan, I am planning to leave all these behind after all the weapons from GTA V have been fully converted or newer updates from OpenIV allow me to convert RDR2 weapons after the said current job of mine, basically it was a very arduous task for me to take since I started my modding at the 9th Grade and left afterwards until years later, in fact I’ve been so happy that I got to do this because of my inclination thought I don’t do vehicles.
And I will say this, GTA V has one of the most strangest coding in one of their game files within since RDR which leads to their ugly conversion from numerous modest and those abominations made me joined the fray, you can never make this up but hey it is what it is but anyway thank you for asking anyway.
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04/03/2022 17:55
@notorious MCJ Muchas gracias por responder y por la tentativa de volver a descargar la escopeta recortada, le hice estas preguntas ya que me interesa mucho el mundo del modding y tengo planeado estudiar programación en la preparatoria y universidad, actualmente estoy cursando 3° de Secundaria. 

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Thank you very much for answering and for the attempt to download the sawed-off shotgun again, I asked you these questions since I am very interested in the world of modding and I plan to study programming in high school and university, I am currently in 3rd year of Secondary. 


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04/03/2022 02:15
@pablohdez17 Furthermore, for the attachments, I just followed the same preset-like pattern all in all just like from before, but keep in mind the majority of having 4 attachments in their arsenals are from the rifle’s than of pistol’s and etc., but the starting point of these are all dependent since I’m incredibly dyscalculic, even though I know how to count basic numbers but in all humbleness I have high troubles of understanding them, but I now digress. Now you finally know, and while you’re still at it, I would like you to re-download the Sawed Off Shotgun again that I just recently released. I hope you like it and thank you for that question.


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@pablohdez17 Furthermore, for the attachments, I just followed the same preset-like pattern all in all just like from before, but keep in mind the majority of having 4 attachments in their arsenals are from the rifle’s than of pistol’s and etc., but the starting point of these are all dependent since I’m incredibly dyscalculic, even though I know how to count basic numbers but in all humbleness I have high troubles of understanding them, but I now digress. Now you finally know, and while you’re still at it, I would like you to re-download the Sawed Off Shotgun again that I just recently released. I hope you like it and thank you for that question.
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04/03/2022 01:55
@pablohdez17 Well, it’s kinda like this and that majorly include all weapons and attachments I’ve converted to SA just to follow through the lore of GTA V with little to no exceptions at all, basically I made all 8 lore tints by feel and just imported all of it that what the latter game stated to the Zmodeler2, and despite the excruciating and time consuming development I always start by .dff files to convert before them .txds files.
Much worse is when you simply do it again for each tint texture the 3D models apply for which that’s why I won’t be featuring that anymore in the later uploads, instead I’ll provide y’all instructions to change weapon textures of your own choice since the texture files and even all the models are purely open-source.
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@pablohdez17 Well, it’s kinda like this and that majorly include all weapons and attachments I’ve converted to SA just to follow through the lore of GTA V with little to no exceptions at all, basically I made all 8 lore tints by feel and just imported all of it that what the latter game stated to the Zmodeler2, and despite the excruciating and time consuming development I always start by .dff files to convert before them .txds files.
Much worse is when you simply do it again for each tint texture the 3D models apply for which that’s why I won’t be featuring that anymore in the later uploads, instead I’ll provide y’all instructions to change weapon textures of your own choice since the texture files and even all the models are purely open-source.
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04/03/2022 00:37


@notorious MCJ I have a question for you, my nationalist friend xd, if it's not too much trouble, could you answer these questions: how long does it take to make a pack of weapons (time)?, with what do you start first with the ".txd" or with the ".dff "? and do you start with the weapon itself first or with the additions (silencer, scope, flashlight and grip)? THANK YOU


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03/22/2022 01:53
@pablohdez17 I don’t look like I’m annoyed when everyone here is already excited, because this year will be a bomb and I’m gonna detonate it with the hell of a surprise, which nobody has ever commented to me a lot and I really need more company to appease my amusement, I’m now back all thanks to you and your pestering motivation, 12 weapons are now on my way.
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@pablohdez17 I don’t look like I’m annoyed when everyone here is already excited, because this year will be a bomb and I’m gonna detonate it with the hell of a surprise, which nobody has ever commented to me a lot and I really need more company to appease my amusement, I’m now back all thanks to you and your pestering motivation, 12 weapons are now on my way.
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03/21/2022 03:46
@pablohdez17 Not so fast, as stated by my promise, the MK.II weapons are not ready to be converted yet due to the variety of weapon parts, tints, and so on that these no ordinary guns have, and it's even worse and time-consuming for me despite they're only 12 weapons but when I'm finally done with all the base weapons that aren't MK.II, I will eventually I swear since I've already planned for this, but for the Cayo Perico arsenal not only you've just spoiled the whole thing, but they're indeed coming since they're one of 12 weapons to be released on the line, just be patient while you're at it.
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@pablohdez17 Not so fast, as stated by my promise, the MK.II weapons are not ready to be converted yet due to the variety of weapon parts, tints, and so on that these no ordinary guns have, and it's even worse and time-consuming for me despite they're only 12 weapons but when I'm finally done with all the base weapons that aren't MK.II, I will eventually I swear since I've already planned for this, but for the Cayo Perico arsenal not only you've just spoiled the whole thing, but they're indeed coming since they're one of 12 weapons to be released on the line, just be patient while you're at it.
Cytuj | Odpowiedz | (0)
02/28/2022 12:05
@svirinlexx "were from" and ok then, to clear up some of the confusion while the assets are pretty much taken from them and even me for reference, they are all rather inspired but my mod is quite distinctive from dmitriyevich and Thiago555aug, keep in mind I was there with them in the mixmods forum where I make remapped skins like this for the support of the Original Peds Vary modpack that is led by the latter I mentioned and anybody else is free to join there to support the project.
If you actually know the difference between theirs and my recent mod? think again I was not new to this, and allow me to make it simple, Thiago555aug's goal is to make the mod pack lore-friendly but was rather incomplete and also in my opinion there are some that are quite ugly and not even following the lore at all, while dmitriyevich's ped pack have articulated more remapped skins than his and mine but when it comes to the lore, his mod pack is the exact opposite, mine on the other hand, follows the same goal as Thiago555aug but opting to make it different from the rest that made one,
If that really muddles you, might as well download theirs to see what's different.
https://libertycity.net/files/gta-san-andreas/135231-sbornik-tekstur-dlja-pedfuncs.html
https://www.mixmods.com.br/2021/03/original-peds-vary-peds-originais-variando-pedfuncs/
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@svirinlexx "were from" and ok then, to clear up some of the confusion while the assets are pretty much taken from them and even me for reference, they are all rather inspired but my mod is quite distinctive from dmitriyevich and Thiago555aug, keep in mind I was there with them in the mixmods forum where I make remapped skins like this for the support of the Original Peds Vary modpack that is led by the latter I mentioned and anybody else is free to join there to support the project.
If you actually know the difference between theirs and my recent mod? think again I was not new to this, and allow me to make it simple, Thiago555aug's goal is to make the mod pack lore-friendly but was rather incomplete and also in my opinion there are some that are quite ugly and not even following the lore at all, while dmitriyevich's ped pack have articulated more remapped skins than his and mine but when it comes to the lore, his mod pack is the exact opposite, mine on the other hand, follows the same goal as Thiago555aug but opting to make it different from the rest that made one,
If that really muddles you, might as well download theirs to see what's different.
https://libertycity.net/files/gta-san-andreas/135231-sbornik-tekstur-dlja-pedfuncs.html
https://www.mixmods.com.br/2021/03/original-peds-vary-peds-originais-variando-pedfuncs/
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![Revamped Gangbangers Overhaul [For PedFuncs] V1.0](/img/202202/s/1646036807_7.jpg)
![Revamped Gangbangers Overhaul [For PedFuncs] V1.0](/img/202202/s/1646036807_6.jpg)
![Revamped Gangbangers Overhaul [For PedFuncs] V1.0](/img/202202/s/1646036807_5.jpg)
![Revamped Gangbangers Overhaul [For PedFuncs] V1.0](/img/202202/s/1646036807_4.jpg)
![Revamped Gangbangers Overhaul [For PedFuncs] V1.0](/img/202202/s/1646036807_3.jpg)
![Revamped Gangbangers Overhaul [For PedFuncs] V1.0](/img/202202/s/1646036807_2.jpg)
![Revamped Gangbangers Overhaul [For PedFuncs] V1.0](/img/202202/s/1646036807_1.jpg)
