San Andreas / Samochody / Inne
Stuntman Stunt Car #1
- Sunrise_424 | dodane przez Sunrise_424
- deviantart.com/sunrise244
- 04/06/2025
- 976 Pobrania
Autor wyłączył oceny.
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901.77Kb
Odsetek antywirusów, które wykryły zagrożenie: 0%
Zobacz raport skanowania antywirusowego
Filmy
Nie dodano jeszcze filmów.Zaloguj się, żeby dodać film do tego moda.
Opis
《 I n f o r ma t i o n s 》
-Conversion from Stuntman (PCSX2) 2002
-Replace Virgo
-All damage parts are included
-Including working lights
-Flat shadow, Adapted Collision
-New data strings
《 R e g u e s t T o o l s 》
-Alci's IMG Editor
-Notepad
-Conversion from Stuntman (PCSX2) 2002
-Replace Virgo
-All damage parts are included
-Including working lights
-Flat shadow, Adapted Collision
-New data strings
《 R e g u e s t T o o l s 》
-Alci's IMG Editor
-Notepad
Komentarze
Liczba dodanych komentarzy: 8.
04/09/2025 16:53
Cytuj | Odpowiedz | (0)
No it was modified version by scurest on The VG Resource forumQuote: PitviperQuote: Sunrise_424It was hard task, I used unofficial version of the PCSX2 that have 3D Screenshot function but still the mesh was destored as hell and have to manualy fix it, it took me few hours for polishing the model and another hours for editing it for GTASA and for that reason I decide to not include the Stuntman cars into DRIV3R pack I rather gonna make few unique and interesting cars and make them separately from Driver cars.Quote: Pitviper
How on earth did you manage to rip a model from a Playstation 2 emulator? I tried many ways but it always come out flat, stretched or have lots of culling. Would you be very kind of what methods did you do? Thank you.
Unofficial? Do you mean PCSX2 0.9.8? That doesn't let you fix the Z Axis if you try to do that in Blender. It won't let you do that at all. I tried that to no avail as I'm very interested in ripping PS2 models.
Cytuj | Odpowiedz | (0)
04/09/2025 07:41
Unofficial? Do you mean PCSX2 0.9.8? That doesn't let you fix the Z Axis if you try to do that in Blender. It won't let you do that at all. I tried that to no avail as I'm very interested in ripping PS2 models.
Cytuj | Odpowiedz | (0)
Quote: Sunrise_424It was hard task, I used unofficial version of the PCSX2 that have 3D Screenshot function but still the mesh was destored as hell and have to manualy fix it, it took me few hours for polishing the model and another hours for editing it for GTASA and for that reason I decide to not include the Stuntman cars into DRIV3R pack I rather gonna make few unique and interesting cars and make them separately from Driver cars.Quote: Pitviper
How on earth did you manage to rip a model from a Playstation 2 emulator? I tried many ways but it always come out flat, stretched or have lots of culling. Would you be very kind of what methods did you do? Thank you.
Unofficial? Do you mean PCSX2 0.9.8? That doesn't let you fix the Z Axis if you try to do that in Blender. It won't let you do that at all. I tried that to no avail as I'm very interested in ripping PS2 models.
Cytuj | Odpowiedz | (0)
04/07/2025 12:56
Cytuj | Odpowiedz | (1)
It was hard task, I used unofficial version of the PCSX2 that have 3D Screenshot function but still the mesh was destored as hell and have to manualy fix it, it took me few hours for polishing the model and another hours for editing it for GTASA and for that reason I decide to not include the Stuntman cars into DRIV3R pack I rather gonna make few unique and interesting cars and make them separately from Driver cars.Quote: Pitviper
How on earth did you manage to rip a model from a Playstation 2 emulator? I tried many ways but it always come out flat, stretched or have lots of culling. Would you be very kind of what methods did you do? Thank you.
Cytuj | Odpowiedz | (1)

