Vice City / Broń
Weapons Max Payne 2 for GTA 3 and Vice City
- DimZet13 | dodane przez devnobat
- dimzet13.3dn.ru/
- 04/27/2016
- 31469 Pobrania
Oceny:
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6.03Mb
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6.03Mb
Odsetek antywirusów, które wykryły zagrożenie: 0%
Zobacz raport skanowania antywirusowego
Filmy
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Opis
Replaces native weapon in the game in the weapons of the game Max Payne 2.
Setting:
Sounds ustanvalivayutsya
A automatically using "fast sfx"
B- manually using "gta3 audio".
model
1 Copy the models folder in the game (that does not replace)
2 Activation \ removal
A- For gta3
Open data \ default.dat pad and under the strings * * add \ remove
* TEXDICTION MODELS \ MISC.TXD *
TEXDICTION MODELS \ MISC_P.TXD
* MODELFILE MODELS \ GENERIC \ WEAPONS.DFF *
MODELFILE MODELS \ GENERIC \ WEAPONS_P.DFF
B- For Vice city
Open data \ gta_vc.dat bolknotom lines to an IDE add \ remove
CDIMAGE MODELS \ WEAPONS_P.IMG
Setting:
Sounds ustanvalivayutsya
A automatically using "fast sfx"
B- manually using "gta3 audio".
model
1 Copy the models folder in the game (that does not replace)
2 Activation \ removal
A- For gta3
Open data \ default.dat pad and under the strings * * add \ remove
* TEXDICTION MODELS \ MISC.TXD *
TEXDICTION MODELS \ MISC_P.TXD
* MODELFILE MODELS \ GENERIC \ WEAPONS.DFF *
MODELFILE MODELS \ GENERIC \ WEAPONS_P.DFF
B- For Vice city
Open data \ gta_vc.dat bolknotom lines to an IDE add \ remove
CDIMAGE MODELS \ WEAPONS_P.IMG
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