San Andreas / Broń / Broń palna
GTA V Carbine Rifle V2 - Misterix 4 Weapons
- WarPig22 | dodane przez WarPig22
- 01/05/2016
- 10737 Pobrania
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Opis
Here is the Carbine Rifle from GTA V.
V2 - decals fixed
Credits :
Automan, the creator of Misterix, for his help with some stuffs
arthuros mazonakis, for decals
V2 - decals fixed
Credits :
Automan, the creator of Misterix, for his help with some stuffs
arthuros mazonakis, for decals
Komentarze
Liczba dodanych komentarzy: 25.
01/06/2016 13:18
@WarPig22 good
i also suggest doing custom weapons (there are only few of them)
eg: musket with cavalry dagger for pc (there is mobile version) , rpg with grip , sniper with acog scope (the one from carbine rifle) , pistol .50 with scope (from heavy pistol) etc
Cytuj | Odpowiedz | (1)
@WarPig22 good
i also suggest doing custom weapons (there are only few of them)
eg: musket with cavalry dagger for pc (there is mobile version) , rpg with grip , sniper with acog scope (the one from carbine rifle) , pistol .50 with scope (from heavy pistol) etc
Cytuj | Odpowiedz | (1)
01/06/2016 13:14
Ok, i can do models with accessories, but first of all, the stock models
Cytuj | Odpowiedz | (1)
Quote: ThatsMe
@WarPig22 i don't need working scripts
it just looks better with these attachments
it can be possible to create a script that creates the object in correct position or even add new guns with those attachments...
but it would be a lot of work
you need to specify every position of the gun (so you ain't get flying scope) , some weapons in gta 5 eg: carbine rifle , the iron sights are going "downwarts" when you have scope etc
Ok, i can do models with accessories, but first of all, the stock models
Cytuj | Odpowiedz | (1)
01/06/2016 11:51
@WarPig22 i don't need working scripts
it just looks better with these attachments
it can be possible to create a script that creates the object in correct position or even add new guns with those attachments...
but it would be a lot of work
you need to specify every position of the gun (so you ain't get flying scope) , some weapons in gta 5 eg: carbine rifle , the iron sights are going "downwarts" when you have scope etc
Cytuj | Odpowiedz | (1)
@WarPig22 i don't need working scripts
it just looks better with these attachments
it can be possible to create a script that creates the object in correct position or even add new guns with those attachments...
but it would be a lot of work
you need to specify every position of the gun (so you ain't get flying scope) , some weapons in gta 5 eg: carbine rifle , the iron sights are going "downwarts" when you have scope etc
Cytuj | Odpowiedz | (1)
01/06/2016 11:31
1. I convert the accessories of gta v in San Andreas
2. Automan uses a method to add extra parts in cars... if there is the possibilty to do this with the weapons, it would be perfect (maybe you can activate the extras with a cleo script)
3. For the Extended Magazine, the Scope and the Grip, just change the value in weapon.dat (i don't know if with the added weapon works the Weapon level system, so, if it works, a line for the extended magazine, a line for the Scope, a line for the grip wich changes some weapon values like precision)
4. For the silencer, Do you remember when you tell me that there is a script wich loads from mp3 files added weapon custom sounds? With another cleo script, the weapon, when the Silencer extra is attached, loads the silenced audio.
5. For the flashlight, another script is needed for the correct working, or it can be only a visual extra....
If all those things are possible, obama must give us a medal.

And if this isn't possible... I can attach some accessories in the weapons that I've already done, for make it simple (and for follow your idea)...
My english is a s**t
Cytuj | Odpowiedz | (2)
That is a good idea, but first i want to make all stock guns. After that, here is another good idea:Quote: ThatsMe
@WarPig22 some of my ideas that makes guns look better
Carbine rifle with scope and extended magazine
Combat pistol with flashlight
Machine pistol (tec9) with extended magazine
Assault shotgun with extended magazine
Musket with cavalry dagger (custom made weapon :P)
Special carbine with scope and grip
1. I convert the accessories of gta v in San Andreas
2. Automan uses a method to add extra parts in cars... if there is the possibilty to do this with the weapons, it would be perfect (maybe you can activate the extras with a cleo script)
3. For the Extended Magazine, the Scope and the Grip, just change the value in weapon.dat (i don't know if with the added weapon works the Weapon level system, so, if it works, a line for the extended magazine, a line for the Scope, a line for the grip wich changes some weapon values like precision)
4. For the silencer, Do you remember when you tell me that there is a script wich loads from mp3 files added weapon custom sounds? With another cleo script, the weapon, when the Silencer extra is attached, loads the silenced audio.
5. For the flashlight, another script is needed for the correct working, or it can be only a visual extra....
If all those things are possible, obama must give us a medal.
And if this isn't possible... I can attach some accessories in the weapons that I've already done, for make it simple (and for follow your idea)...
My english is a s**t
Cytuj | Odpowiedz | (2)
01/06/2016 11:01
@WarPig22 some of my ideas that makes guns look better
Carbine rifle with scope and extended magazine
Combat pistol with flashlight
Machine pistol (tec9) with extended magazine
Assault shotgun with extended magazine
Musket with cavalry dagger (custom made weapon :P)
Special carbine with scope and grip
Cytuj | Odpowiedz | (1)
@WarPig22 some of my ideas that makes guns look better
Carbine rifle with scope and extended magazine
Combat pistol with flashlight
Machine pistol (tec9) with extended magazine
Assault shotgun with extended magazine
Musket with cavalry dagger (custom made weapon :P)
Special carbine with scope and grip
Cytuj | Odpowiedz | (1)

