San Andreas / Mody / Mody

Custom Postfx Shaders


  • ep1h
  • github.com/ep1h/gta-sa-postfx
  • 03/25/2026
  • 511 Pobrania

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Opis

GTA San Andreas modification (.dll/.asi) that allows to apply custom HLSL pixel shaders as fullscreen post-processing effects.

Requirements:
GTA SA 1.0 US
Any ASI loader or .dll injector
A d3dcompiler dll (d3dcompiler_47, 46, 43, d3dcompiler.dll) in the game directory or in System32


Usage:
Put gta-sa-postfx.asi, gta-sa-postfx.cfg, and shaders/ into the game directory
Edit gta-sa-postfx.cfg to configure which shaders run and in what order


Config:
Edit gta-sa-postfx.cfg to set which shaders run and in what order. Lines starting with # are ignored. Each entry applies another pass of the effect.

shaders\vhs.hlsl
#shaders\aberration.hlsl
Changes take effect on F9 (reloads the config and recompiles all active shaders).

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