Wyróżniony
San Andreas / Samochody / Samochody do GTA V
GTA V Overflod Pipistrello
- Automan | dodane przez Automan
- misterix.forumfree.it/
- 03/26/2025
- 4880 Pobrania
Oceny:
Najpierw się zaloguj.
Ulubione:
Pobierz
10.72Mb
Odsetek antywirusów, które wykryły zagrożenie: 0%
Zobacz raport skanowania antywirusowego
10.72Mb
Odsetek antywirusów, które wykryły zagrożenie: 0%
Zobacz raport skanowania antywirusowego
Filmy
Nie dodano jeszcze filmów.Zaloguj się, żeby dodać film do tego moda.
Opis
-DLC Bottom Dollar Bounties.
-Add. Infernus type for replace.
-Tool/tutorial add vehicles: http://misterix.forumfree.it/?t=75121054
-Reflections & plate in GTA-V style:
https://www.mediafire.com/file/5bmivx0m2fv6mq1/PlateGTAvForSA.rar/file
-Scale 110%. -Polygons base 20,626. -4 extra tuning. -11 livery.
-Damaged parts: All for this model, without Front Bumper, Bonnet & Boot.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version.
-Android version; without environment reflections & extra for 3D < 4 MB.
Texture installation:
With TXDf*ck import in txd.txt file all texture with 'Uncompressed with alpha'.
-SA-MP/MTA/Android no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.
-Add. Infernus type for replace.
-Tool/tutorial add vehicles: http://misterix.forumfree.it/?t=75121054
-Reflections & plate in GTA-V style:
https://www.mediafire.com/file/5bmivx0m2fv6mq1/PlateGTAvForSA.rar/file
-Scale 110%. -Polygons base 20,626. -4 extra tuning. -11 livery.
-Damaged parts: All for this model, without Front Bumper, Bonnet & Boot.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version.
-Android version; without environment reflections & extra for 3D < 4 MB.
Texture installation:
With TXDf*ck import in txd.txt file all texture with 'Uncompressed with alpha'.
-SA-MP/MTA/Android no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.
Komentarze
Liczba dodanych komentarzy: 9.
03/28/2025 11:28
Its from GTA IV, I've converted them all ages ago. To have the remake I must first find the save files, my HD is not infinite.
I found some made by others, but what is preferred is clear:
https://www.gtainside.com/en/sanandreas/cars/68042-gta-v-benefactor-schafter/
https://www.gtainside.com/en/sanandreas/cars/70764-gta-v-benefactor-schafter/
Obviously I'll have to do it too, yes.
Cytuj | Odpowiedz | (0)
Quote: Abdur Kuruma
When Will You Make Benefactor Schafer 1st Generation? It Has Been A Long Time.....
Its from GTA IV, I've converted them all ages ago. To have the remake I must first find the save files, my HD is not infinite.
I found some made by others, but what is preferred is clear:
https://www.gtainside.com/en/sanandreas/cars/68042-gta-v-benefactor-schafter/
https://www.gtainside.com/en/sanandreas/cars/70764-gta-v-benefactor-schafter/
Obviously I'll have to do it too, yes.
Cytuj | Odpowiedz | (0)
03/27/2025 15:25
For suspension height, that is when a wheel is raised above its axis at rest, I almost always use 0.10.
But as you can see:
https://i.postimg.cc/MZBHdvFQ/suspdim.jpg
for sports cars, this is enough for the wheel to go over the wheel arch...
If you like monster trucks, nothing against it, go ahead and raise the suspension as much as you want, but it's how I make it that it should be.
Cytuj | Odpowiedz | (0)
Quote: damlew28
@AutomanSuspension height
For suspension height, that is when a wheel is raised above its axis at rest, I almost always use 0.10.
But as you can see:
https://i.postimg.cc/MZBHdvFQ/suspdim.jpg
for sports cars, this is enough for the wheel to go over the wheel arch...
If you like monster trucks, nothing against it, go ahead and raise the suspension as much as you want, but it's how I make it that it should be.
Cytuj | Odpowiedz | (0)




