Wyróżniony
San Andreas / Samochody / Samochody do GTA V
GTA V Lampadati Komoda "Six Underground"
- Automan | dodane przez Automan
- misterix.forumfree.it
- 12/29/2019
- 14538 Pobrania
Oceny:
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Ulubione:
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7.09Mb
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7.09Mb
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Zobacz raport skanowania antywirusowego
Filmy
Nie dodano jeszcze filmów.Zaloguj się, żeby dodać film do tego moda.
Opis
-DLC Casinò Heist.
-Add. Alpha/Euros type for replace.
-Tool/tutorial add vehicles: http://misterix.forumfree.it/?t=75121054
-Reflections & plate in GTA-V style. -Personal editable plate:
All GTA-V plate, with #7 bumpers font & #17 plates; alpha platea for remove plate.
-Scale 110%. -Polygons base 28,555.
-4 extra tuning, with "Six Underground" version; only spoiler for Android.
-10 livery available. -Carbon MipMap available.
-Damaged parts: All for this model, Front Bumper added.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version.
-Android version; without environment reflections & extra for 3D > 3MB.
Texture installation:
With TXDf*ck import in txd.txt file all texture with 'Uncompressed with alpha'.
-SA-MP/MTA no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.
-Add. Alpha/Euros type for replace.
-Tool/tutorial add vehicles: http://misterix.forumfree.it/?t=75121054
-Reflections & plate in GTA-V style. -Personal editable plate:
All GTA-V plate, with #7 bumpers font & #17 plates; alpha platea for remove plate.
-Scale 110%. -Polygons base 28,555.
-4 extra tuning, with "Six Underground" version; only spoiler for Android.
-10 livery available. -Carbon MipMap available.
-Damaged parts: All for this model, Front Bumper added.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version.
-Android version; without environment reflections & extra for 3D > 3MB.
Texture installation:
With TXDf*ck import in txd.txt file all texture with 'Uncompressed with alpha'.
-SA-MP/MTA no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.
Komentarze
Liczba dodanych komentarzy: 35.
04/23/2023 10:41
Cytuj | Odpowiedz | (0)
Quote: damlew28
Will there be a Komoda that has the normal grill? I like the original from GTA V more. Please upload original grill komoda
Quote: Dohertyviewer
Look cool but I like the original front grille more, can we have the original version too as an optional?
Quote: fd030501
Will there be a Komoda that has the normal grill? I like the original from GTA V more.
Quote: Automan
I'm Italian, the original grille is an insult to Alfa Romeo.
Cytuj | Odpowiedz | (0)
02/16/2021 10:05
So, what problem did you have now?
Cytuj | Odpowiedz | (1)
Quote: King84FTW
@Automan That is what I originally did. Adding alpha in the place of komoda in the handling.cfg, vehicle.ide, and carcols.dat strings. An replacing the alpha dff and adding the txd textures as alpha siblings. I didn't have any issues until after I had added more vehicles.
So, what problem did you have now?
Cytuj | Odpowiedz | (1)
02/16/2021 03:20
@Automan That is what I originally did. Adding alpha in the place of komoda in the handling.cfg, vehicle.ide, and carcols.dat strings. An replacing the alpha dff and adding the txd textures as alpha siblings. I didn't have any issues until after I had added more vehicles.
Cytuj | Odpowiedz | (0)
@Automan That is what I originally did. Adding alpha in the place of komoda in the handling.cfg, vehicle.ide, and carcols.dat strings. An replacing the alpha dff and adding the txd textures as alpha siblings. I didn't have any issues until after I had added more vehicles.
Cytuj | Odpowiedz | (0)
02/15/2021 09:22
Nope, you must not change the names of the textures,
those are not the files, .dff and .txd are the files...
---
You don't have to change the first 6 parameters of vehicle.ide:
602, alpha, alpha, car, ALPHA, ALPHA, null, executive, 5, 0, 0, -1, 0.82, 0.82, 0
the others change them with these, from the 8th to the 15th:
5093, komoda, komoda, car, KOMODA, ZKOMODA, null, ignore, 5, 0, 0, -1, 0.75, 0.75, 0
For other data strings only change the name,
komoda -> alpha/euros.
Cytuj | Odpowiedz | (1)
Quote: King84FTW
@AutomanThat's what I was thinking that I needed to do. Thank you for confirming that for me.
I know that I should replace Kamoda with Alpha or Euros. Should I add the replacement car name to all the files? Vehicle generic carbon, batti, etc..
Nope, you must not change the names of the textures,
those are not the files, .dff and .txd are the files...
---
You don't have to change the first 6 parameters of vehicle.ide:
602, alpha, alpha, car, ALPHA, ALPHA, null, executive, 5, 0, 0, -1, 0.82, 0.82, 0
the others change them with these, from the 8th to the 15th:
5093, komoda, komoda, car, KOMODA, ZKOMODA, null, ignore, 5, 0, 0, -1, 0.75, 0.75, 0
For other data strings only change the name,
komoda -> alpha/euros.
Cytuj | Odpowiedz | (1)
02/14/2021 19:51
???
Call alpha the files if you want to replace Alpha,
call euros the files if you want to replace Euros.
There is nothing automatic...
Cytuj | Odpowiedz | (1)
Quote: King84FTW
@Automan Awesome car it's definitely another instant favorite for me.![]()
When I add to Alpha it automatically adds to the Euros. Is there anything that i can do when adding to stop that?
???
Call alpha the files if you want to replace Alpha,
call euros the files if you want to replace Euros.
There is nothing automatic...
Cytuj | Odpowiedz | (1)
08/02/2020 14:47
Cytuj | Odpowiedz | (1)
Quote: Dohertyviewer
Look cool but I like the original front grille more, can we have the original version too as an optional?
Quote: AutomanQuote: fd030501
Will there be a Komoda that has the normal grill? I like the original from GTA V more.
I'm Italian, the original grille is an insult to Alfa Romeo.
Cytuj | Odpowiedz | (1)
12/30/2019 10:14
@calvin.linardi There is a limitation in the game, 128 is the maximum of colors that you can use. That is, you can add 2 more colors (127, 128). But you can increase the number of colors if you use FLA (fastman92 limit adjuster)

Cytuj | Odpowiedz | (2)
Quote: calvin.linardi
How about purple, and neon blue?
What is the ID for that color?
@calvin.linardi There is a limitation in the game, 128 is the maximum of colors that you can use. That is, you can add 2 more colors (127, 128). But you can increase the number of colors if you use FLA (fastman92 limit adjuster)
Cytuj | Odpowiedz | (2)
12/30/2019 10:07
How about purple, and neon blue?
What is the ID for that color?
Cytuj | Odpowiedz | (0)
Quote: Carl002@vagos It's simple. You need to add this line to your carcols.dat file after number 126 (pink color). It should look like thisQuote: vagos
Hi @Automan , How do i install this line ??
Six Underground green lime:
140,200,0 # 127 green lime light green
Screenshot: https://i.imgur.com/shg7ntx.jpg
How about purple, and neon blue?
What is the ID for that color?
Cytuj | Odpowiedz | (0)
12/30/2019 08:07
Screenshot: https://i.imgur.com/shg7ntx.jpg
Cytuj | Odpowiedz | (1)
@vagos It's simple. You need to add this line to your carcols.dat file after number 126 (pink color). It should look like thisQuote: vagos
Hi @Automan , How do i install this line ??
Six Underground green lime:
140,200,0 # 127 green lime light green
Screenshot: https://i.imgur.com/shg7ntx.jpg
Cytuj | Odpowiedz | (1)





