San Andreas / Samochody / Samochody do GTA V

GTA V HVY APC


  • Automan | dodane przez Automan
  • misterix.forumfree.it
  • 08/08/2017
  • 17612 Pobrania

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Opis

-DLC Gun Running.
-Replace Swat Van. Scale 110%.
-Reflections in GTA-V style.
-Nothing extra for this model, because missile lancher is too big.
-4 doors gullwing. -20 paintjobs available.
-Damaged parts: Only doors for this model; rear bumper added.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version.
-SA-Mobile version; without environment reflections. No testing.
-SA-MP/MTA no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.

Liczba dodanych komentarzy: 30.

SonicFlushhOdznaka moddera
Los Santos Veteran
338
Profil
01/18/2021 08:09

I Found a script for Who bored with old Swatvan Cannon:
https://www.mixmods.com.br/2017/02/tank-fire-rhino-atirando-em-voce.html
(Note: Select the 1.40 Version not 1.21, because 1.21 doesn't have Swatvan cannon Feature, And This isn't My Mod!)


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benshaoye
Criminal Mastermind
2530
Profil
02/06/2020 08:30



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ThatGuyThatPlaysGta
Local Hustler
4
Profil
09/13/2017 14:05

Another amazing mod keep up the good work mate

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EnRo
Criminal Mastermind
28378
Profil
08/19/2017 22:44

4K! 2160p ! 60FPS! Post Effects, Speed and Crash Test:
https://www.youtube.com/watch?v=rpUtgrrKHL4

Anyone can use the video link on other sites : )
CHECK MY CHANNEL : )
NOW I HAVE +27 800 MOVIES : )

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AutomanOdznaka wyróżnionego moddera
Criminal Mastermind
3923
Profil
08/13/2017 07:18

 Quote: lqmanrosli

When will you released hvy nightshark?

Yesterday.
https://s26.postimg.org/bqnbvbtx5/Screen_Hvy_Nig_V600e.jpg

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lqmanrosli
Crew Enforcer
64
Profil
08/13/2017 01:41

When will you released hvy nightshark?

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Marcos F.Odznaka moddera
Kingpin
21
Profil
08/12/2017 20:53

Can someone do or convert the Jobuilt Rubble?
http://gta.wikia.com/wiki/Rubble

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AutomanOdznaka wyróżnionego moddera
Criminal Mastermind
3923
Profil
08/11/2017 13:21

Well,
GTA-IV/EfLC cars are pretty much the same type of GTA-V, and the same weight as my conversions.
Some of these cars are in SA but not in V, some are only in IV, some are different from V...

I'm looking at all these cars to see which GTA-V style convert from my GTA-IV conversion to GTA-SA.

If you miss something, let me know; But ONLY the cars.

023-Admiral
005-Banshee
075-Blista
084-Bobcat <T>
080-Buccaneer
009-Buffalo
049-Cabby
020-Cavalcade (Mesa)
078-Cavalcade FXT (Monster)
083-Chavos (Regina)
031-Cognoscenti (Tahoma)
002-Comet
069-Contender E109 (Sadler)
006-Coquette (Hermes)
015-DF8-90 V6-Sport (Alpha) & V8-Turbo (Bullet)
085-Dilettante (Sunrise)
011-Dukes (Elegy)
088-Emperor
107-Emperor Rusty (Oceanic)
022-Esperanto
030-Faction (Majestic)
033-Feroci/VIP (Flash)
007-Feltzer
026-Fortune
095-Futo/GT (Savanna)
100-Habanero (Club)
105-Hakumai (ZR350)
093-Huntley Sport & Huntley (Walton)
001-Infernus
110-Ingot (Nebula) & Ingot VD90R (Windsor)
098-Intruder & Intruder VX (Picador)
024-Landstalker
034-Lokus (Cadrona)
035-Manana
032-Marbella (Remington)
016-Merit
103-Minivan (Rnchlure/Ranger)
025-Patriot/Tuning (Bloodra)
047-Perennial
115-Peyote (Blade)
036-Pinnacle (Hustler)
021-PMP600/Tuning (Jester)
029-Police Cruiser (Copcarla)
070-Police Merit (Copcarsf)
052-Police Noose (Copcarvg)
046-Polpatriot (Copcarru)
062-Premier
045-Presidente (Elegant)
064-Primo
065-Oracle (Previon) & Oracle XS (Bravura)
108-Rancher
120-Rebla/Tuning (Slamvan)
055-Ruiner (Tornado)
090-Sabre
089-Sabre Rusty (Sandking)
010-Sabre GT/Tuning (Broadway)
053-Schafter (Stafford)
013-Sentinel & Sentinel XS (Euros)
012-Stallion
113-Stratum GT Wagon/Twin Turbo
059-Stretch
118-Solair
019-Sultan/Tuning
008-Sultan RS (Hotknife)
004-Super GT
028-Taxi
094-Taxi Merit (Glendale)
003-Turismo
014-Uranus/Lozspeed
037-Vigero (Clover)
057-Vigero Rusty (Tampa)
040-Vincent
044-Virgo
038-Voodoo & Voodoo LE (Glenshit/Roller)
123-Washington
060-Willard
===-Caddy <TBoGT>
===-Stretch E <TBoGT> [made]
===-Police Stringer <TBoGT> [made]
===-Albany Stringer <TBoGT> [bonus]
===-Police Damaged <TBoGT>
===-Serrano 2 <TBoGT>
===-Slamvan <TBoGT> [made]
===-Super Diamond Cabrio <TBoGT> <superd2>

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19javier93
Heist Specialist
89
Profil
08/10/2017 21:11

 Quote: SergeDV

@19javier93
Try the script from mod "BTR-70 Rust version from S.T.A.L.K.E.R." (swatvan)
http://www.gtainside.com/en/sanandreas/cars/76670-btr-70-rust-version-from-s-t-a-l-k-e-r/
The script not realistic but you can swim with driving any swatvan
thanks men

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SergeDVOdznaka moddera
Criminal Mastermind
1043
Profil
08/10/2017 16:11

 Quote: Automan

18K is perfect!

I did not do camouflage for handles and tubes, otherwise I was crazy!
Wheel arcs, mirror and protector head are there.
But not all types of camouflage color differently...
https://s26.postimg.org/ws4fjscah/gallery2.jpg

I do almost like in GTA V and I use hi-models.
I'll send you APC barrels and turrel base when I finish to delete polygons from the base and remake UV map of camouflage for these details.
Maybe you'll decide to make APC with missile launcher in far -far-far future

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SergeDVOdznaka moddera
Criminal Mastermind
1043
Profil
08/10/2017 15:47

@19javier93
Try the script from mod "BTR-70 Rust version from S.T.A.L.K.E.R." (swatvan)
http://www.gtainside.com/en/sanandreas/cars/76670-btr-70-rust-version-from-s-t-a-l-k-e-r/
The script not realistic but you can swim with driving any swatvan

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AutomanOdznaka wyróżnionego moddera
Criminal Mastermind
3923
Profil
08/10/2017 15:40

 Quote: 19javier93

Please do the amphibious version http://gta.wikia.com/wiki/File:Gunrunning-GTAO-OfficialScreen-AmphibiousAPC.jpg

Impossible....

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19javier93
Heist Specialist
89
Profil
08/10/2017 14:32

Please do the amphibious version http://gta.wikia.com/wiki/File:Gunrunning-GTAO-OfficialScreen-AmphibiousAPC.jpg

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AutomanOdznaka wyróżnionego moddera
Criminal Mastermind
3923
Profil
08/10/2017 13:00

 Quote: SergeDV

 Quote: Automan


I use ZM2, which does not reduce polygons.
I should do it again from scratch, but it takes too much time, because in fact camouflage needs to be done...


Yesterday I deleted polygons and 18K apc_barrel against 33K without serious loss of quality is a good result. Also it may be 10K if to close all flaps and to delete inside.
If your APC has 39K polygons (2.2 MB) then the APC with launcher will be about 76K (4-4.5 MB) or 60K (3-3.5 MB).
If still to delete polygons then it will be LQ. I think LQ is bad for MQ APC.
http://i.imgur.com/ep0FZnU.jpg
Also I see you had putted camouflage onto parts where camouflage isn't needed: wheel arcs, mirror sets, protectors of head lamps. It's not a mistake, it's just an outlook.
http://i.imgur.com/zXuESzO.jpg

Good luck with your future mods

18K is perfect!

I did not do camouflage for handles and tubes, otherwise I was crazy!
Wheel arcs, mirror and protector head are there.
But not all types of camouflage color differently...
https://s26.postimg.org/ws4fjscah/gallery2.jpg

---

 Quote: NicoBellic

Can you make Dundreary Virgo Sedan?

Standard is not suitable; Classic can be done. But not now.

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NicoBellic
Crew Enforcer
25
Profil
08/10/2017 12:15

Can you make Dundreary Virgo Sedan?

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SergeDVOdznaka moddera
Criminal Mastermind
1043
Profil
08/10/2017 00:23

 Quote: Automan


I use ZM2, which does not reduce polygons.
I should do it again from scratch, but it takes too much time, because in fact camouflage needs to be done...


Yesterday I deleted polygons and 18K apc_barrel against 33K without serious loss of quality is a good result. Also it may be 10K if to close all flaps and to delete inside.
If your APC has 39K polygons (2.2 MB) then the APC with launcher will be about 76K (4-4.5 MB) or 60K (3-3.5 MB).
If still to delete polygons then it will be LQ. I think LQ is bad for MQ APC.
http://i.imgur.com/ep0FZnU.jpg
Also I see you had putted camouflage onto parts where camouflage isn't needed: wheel arcs, mirror sets, protectors of head lamps. It's not a mistake, it's just an outlook.
http://i.imgur.com/zXuESzO.jpg

Good luck with your future mods

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AutomanOdznaka wyróżnionego moddera
Criminal Mastermind
3923
Profil
08/09/2017 08:21

 Quote: SergeDV

@Automan
I know what the launcher is about 30K polygons but 10-15K model is possible. I see the model but I haven't enough time to delete edges and to remake UV of the launcher. Maybe it's better to make LQ launcher model from zero with using some simplified original details. But it will not be original convert. The launcher has a camouflage also.
http://i.imgur.com/svj2FsD.jpg

Swatwan has a letter of word end so you can use up to 5 paintjobs (TXD) with special script but it needs second polygon layer for all parts of the vehicle.


I use ZM2, which does not reduce polygons.
I should do it again from scratch, but it takes too much time, because in fact camouflage needs to be done...

This is the version for Paintjob (IVF), with all the added parts:
http://www.mediafire.com/file/dnxsx472wrzmf3b/GTAsaHvyApcOnlyAddedIvfV.rar
It can only add, and we need Blade mod to use the cannon:
http://www.gamemodding.net/en/gta-san-andreas/gta-sa-mods/66175-vehicle-special-abilities-editor-12.html
At this point everything will work.

====

 Quote: NONOJI2002

Is Nightshark the next ?

Nightshark only opens doors in GTAV.
Will you add bonnet and boot ?

Yes; It's the first thing I've checked, but it's a difficult one to separate ....

 Quote: damianl25

@Automan Convert gta v bulldozer and gta v hvy mixer. Please

Their time has not yet come! Rest In Pause!

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Kr0n0s800Odznaka moddera
Criminal Mastermind
168
Profil
08/09/2017 04:07

exelente 1000/10

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NONOJI2002Odznaka wyróżnionego moddera
Criminal Mastermind
255
Profil
08/09/2017 01:10

Is Nightshark the next ?

Nightshark only opens doors in GTAV.
Will you add bonnet and boot ?

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CarlosFXOdznaka moddera
Criminal Mastermind
1524
Profil
08/08/2017 22:53



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Hazmi_ModsOdznaka moddera
Criminal Mastermind
601
Profil
08/08/2017 22:14

please Tornado Fordor

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luf2014Odznaka moddera
Criminal Mastermind
879
Profil
08/08/2017 20:32

im just gonna wait for nightshark to make my version with full armour and i wish someone could fix the col issues with heavy vehicles jumping like hell

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damianl25
Heist Specialist
130
Profil
08/08/2017 19:50

i like APC - GTA 4 ;-)

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damianl25
Heist Specialist
130
Profil
08/08/2017 19:49

@Automan Convert gta v bulldozer and gta v hvy mixer. Please

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SergeDVOdznaka moddera
Criminal Mastermind
1043
Profil
08/08/2017 19:19

@Automan
I know what the launcher is about 30K polygons but 10-15K model is possible. I see the model but I haven't enough time to delete edges and to remake UV of the launcher. Maybe it's better to make LQ launcher model from zero with using some simplified original details. But it will not be original convert. The launcher has a camouflage also.
http://i.imgur.com/svj2FsD.jpg

Swatwan has a letter of word end so you can use up to 5 paintjobs (TXD) with special script but it needs second polygon layer for all parts of the vehicle.

Cytuj | Odpowiedz | (0)
AutomanOdznaka wyróżnionego moddera
Criminal Mastermind
3923
Profil
08/08/2017 18:44

 Quote: SergeDV

I hope you'll delete part of edges for simple missile launcher in future. This isn't very difficult because it's symmetry thing with 6 repeated symmetry barrels

The problem is the model used by R*, which only has the very hi-poly.
All the vehicle is 20,000 polygons, the launcher alone is 30,000... I need a simple 3D for this...

Apart from the paintjob problem that special vehicles do not work.
I had to remove all the added parts, front bumper, boot, bonnet and engine...
I think I can add the vehicle instead of replacing it, and use the Alexander Blade tool to add special vehicles...

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SergeDVOdznaka moddera
Criminal Mastermind
1043
Profil
08/08/2017 18:21

I hope you'll delete part of edges for simple missile launcher in future. This isn't very difficult because it's symmetry thing with 6 repeated symmetry barrels


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AutomanOdznaka wyróżnionego moddera
Criminal Mastermind
3923
Profil
08/08/2017 17:47

 Quote: M.Saad Mubashar

Hello Can you please make Lightning McQueen Car


Nope!

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08/08/2017 16:11

Hello Can you please make Lightning McQueen Car

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Eny ModdingOdznaka moddera
Criminal Mastermind
650
Profil
08/08/2017 16:00



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