San Andreas / Pojazdy wodne

GTA V/Online Rune_Kosatka [VehFuncs]


  • Michelle_Works | dodane przez Michelle_Works
  • 02/27/2026
  • 1466 Pobrania

Oceny:

Najpierw się zaloguj.


Ulubione:

Pobierz
11.09Mb
Odsetek antywirusów, które wykryły zagrożenie: 0%
Zobacz raport skanowania antywirusowego

Videos

Nie dodano jeszcze filmów.
Zaloguj się, żeby dodać film do tego moda.

Opis

GTA V/Online Rune_Kosatka [VehFuncs]

Hi Hiiiiiiii
To conclude the topic of boats adaptacion,
the grand finale is the OP. Kosatka.
Damn, what can I say about this thing? I struggled so many times to adapt it without causing serious problems.
But after a lot of effort, I finally succeeded.
Due to the limitations of the game itself, there is a 100% chance that it will fly off out of control and the game will crash, I know.
But I think I've reduced the probability of that happening to 50% - 70%.
I tried to make the handling stable and very similar to GTA Online.
Well, that's all. I hope you like it.

-----------------------
[ V e h F u n c s]
¦ Yes
¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦
┌──────────────────┐
│» Features_:               │
└──────────────────┘
╔═════════════════╗
║• Sa lights [ X ]                       ║
╠═════════════════╣
║• SA license plates. [ X ]      ║
╠═════════════════╣
║• Original Scale [ √ ]             ║
╠═════════════════╣
║• VehFuncs [ √ ]                    ║
╠═════════════════╣
║• 2DFX Effect [ √ ]                 ║
╠═════════════════╣
║• NO Damaged parts [ √ ]  ║
╠═════════════════╣
║• Custom collision [ √ ]        ║
╚═════════════════╝

:Model and Texture_:
¦ Rockstar North
¦ Rockstar Games

:Adapter_:
¦ Michelle Works

(====)» https://www.facebook.com/Michelle-351283591903241/
(====)» http://www.youtube.com/c/MichelleWorks

Liczba dodanych komentarzy: 2.

Michelle_WorksOdznaka wyróżnionego moddera
Criminal Mastermind
1252
Profil
05/04/2026 17:38

@Brixster71
Yeah, I literally tried everything out there mods it comes to submarines and BIG marine vehicles.
But unfortunately, there was always a “glitch” with the Kosatka.
Your submarine/Skymmer works relatively well on a small scale.
(avisa, kraken)
But in the end, it's the game's “fault” because of the weird physics of the water/sea.
The only thing that worked “well” was when I tried the submarine that Sergedv adapted along with that script.
(But, clearly, I wasn’t going to let the Kosatka be the Jetmax...)



Cytuj | Odpowiedz | (1)
Brixster71Odznaka moddera
Crew Enforcer
3
Profil
05/02/2026 06:00

Check out my USS NUMNUTZ Skimmer Seaplane Submarine Mod for handling, maybe Kosatka can be put over the skimmer without freezing if so Kosatka could drive underwater without script, and my soon to come HyperFlight script mod will fix the sub even more.

Cytuj | Odpowiedz | (0)