GTA IV / Narzędzia / Tworzenie własnych modów
Alice v0.2.5
- Alexander Blade
- alexander.sannybuilder.com/
- 02/01/2009
- 14390 Pobrania
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Opis
Version : 0.2.5
Change log:
0.2.5 - supports patch 1.0.2.0 ,some bugs were fixed
0.2 - added test support of CallSpecNative
0.1 - 1st beta
1.What is Alice ?
Alice is the gta iv script language engine parts binded
to lua script language. Alice was the first project in
the world what was related to Native-call engine.
ps: There are many Lua manuals in the web.
GTAIV.exe v1.0.1.0 and v1.0.2.0 are supported only
Alice needs ASI Loader to run . (dsound.dll)
2.What about script files ?
All(*.lua) scripts are running separetly and must be placed
in "GTAIV\Alice" folder , scripts will not restart after
save reloading , all of them is starting with the game .
You can put examples in "GTAIV\Alice" folder and play now =)
About :
Authors : Alexander /Alexander Blade / Alexander Koryakin , flacs
THX 2 : GooD, Listener, Seemann, Sacky, Lua developers ...
http://Alexander.SannyBuilder.com
http://OpenIV.com
More information at gtaforums: click here
Change log:
0.2.5 - supports patch 1.0.2.0 ,some bugs were fixed
0.2 - added test support of CallSpecNative
0.1 - 1st beta
1.What is Alice ?
Alice is the gta iv script language engine parts binded
to lua script language. Alice was the first project in
the world what was related to Native-call engine.
ps: There are many Lua manuals in the web.
GTAIV.exe v1.0.1.0 and v1.0.2.0 are supported only
Alice needs ASI Loader to run . (dsound.dll)
2.What about script files ?
All(*.lua) scripts are running separetly and must be placed
in "GTAIV\Alice" folder , scripts will not restart after
save reloading , all of them is starting with the game .
You can put examples in "GTAIV\Alice" folder and play now =)
About :
Authors : Alexander /Alexander Blade / Alexander Koryakin , flacs
THX 2 : GooD, Listener, Seemann, Sacky, Lua developers ...
http://Alexander.SannyBuilder.com
http://OpenIV.com
More information at gtaforums: click here
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