GTA IV / Mody / Mody
HD Textures | Liberty Island
- DayL | dodane przez DayL
- youtube.com/falcogray
- 03/24/2019
- 83552 Pobrania
Oceny:
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Ulubione:
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198.69Mb
198.69Mb
Opis
This mod replaces textures of Liberty Island with custom textures + with higher resolution versions (mainly 1024x1024px) of the original textures (256x256/512x512px) with new added parallax map, normal map & specular map textures. All textures are lore friendly, since they are mostly upgraded versions of the original textures. This mod also adds a few props/assets to make certain areas less empty/flat. Compatible with every patch and visual mod, but textures probably look better without ENB mods. No known streaming issues or other bugs/problems.
Join my Discord community for free early access updates and other files I haven't released yet: https://discord.gg/m96EEx2uR6
-Installation instructions can be found inside "Installation Instructions.txt".
Update 31.03.2019:
-More props/assets for more details on the map (Not just a texture mod now)
-Fixed that ugly grass cube area in the middle of these red bricks. It's not that obvious anymore (Why R* lol)
-Minor texture improvements
Update 13.03.2020:
-Improved normal map and specular map settings for a lot of textures
-Improved grass path texture
-Improved normal map textures for ground textures
-Less reflections at rain for some too reflective textures
Update 17.05.2020:
-Added parallax shader to several textures
-Improved specular and reflection values for ground textures
Update 08.11.2020:
-Added 2 new parallax parallax textures
-Improved normal map and specular map textures
Update 11.09.2024:
-Reverted a few custom textures back to improved vanilla textures
-New parallax textures added
-Updated parallax textures
-Updated normal/specular textures
-Updated upscaled textures
Update 18.09.2024:
-Updated thumbnail screenshot
-Updated readme text file
Update 26.11.2025:
-Updated + new installation methods (Automatic .oiv installation, manual installation and a modloader version) added
-Updated file structure, which reduces the general file size drastically
-Updated optional files, installation instructions and other text files
Join my Discord community for free early access updates and other files I haven't released yet: https://discord.gg/m96EEx2uR6
-Installation instructions can be found inside "Installation Instructions.txt".
Update 31.03.2019:
-More props/assets for more details on the map (Not just a texture mod now)
-Fixed that ugly grass cube area in the middle of these red bricks. It's not that obvious anymore (Why R* lol)
-Minor texture improvements
Update 13.03.2020:
-Improved normal map and specular map settings for a lot of textures
-Improved grass path texture
-Improved normal map textures for ground textures
-Less reflections at rain for some too reflective textures
Update 17.05.2020:
-Added parallax shader to several textures
-Improved specular and reflection values for ground textures
Update 08.11.2020:
-Added 2 new parallax parallax textures
-Improved normal map and specular map textures
Update 11.09.2024:
-Reverted a few custom textures back to improved vanilla textures
-New parallax textures added
-Updated parallax textures
-Updated normal/specular textures
-Updated upscaled textures
Update 18.09.2024:
-Updated thumbnail screenshot
-Updated readme text file
Update 26.11.2025:
-Updated + new installation methods (Automatic .oiv installation, manual installation and a modloader version) added
-Updated file structure, which reduces the general file size drastically
-Updated optional files, installation instructions and other text files
Komentarze
Liczba dodanych komentarzy: 11.
04/03/2020 07:26
I would very much like to ask you for this help, as I follow your mods they are perfect!
I would like to ask if you can check a place in GTAIV where the producers made a mistake in the textures and this causes a tremendous drop in FPS due to the modeling error. As you understand well from normal maps, textures,
if you can verify this part of the map specifically this cafeteria, it has glasses and reflection areas internally that when looking at the place the frame rate drops absurdly.
It is evident that there is a modeling error in that location if you can verify it and maybe even fix it would be a big step forward for GTA IV because many people complain about the drop in FPS in this location. I'll give you the location on the map and the photo
https://imgur.com/EE9AiX9
https://imgur.com/OPVgeAl
Cytuj | Odpowiedz | (1)
I would very much like to ask you for this help, as I follow your mods they are perfect!
I would like to ask if you can check a place in GTAIV where the producers made a mistake in the textures and this causes a tremendous drop in FPS due to the modeling error. As you understand well from normal maps, textures,
if you can verify this part of the map specifically this cafeteria, it has glasses and reflection areas internally that when looking at the place the frame rate drops absurdly.
It is evident that there is a modeling error in that location if you can verify it and maybe even fix it would be a big step forward for GTA IV because many people complain about the drop in FPS in this location. I'll give you the location on the map and the photo
https://imgur.com/EE9AiX9
https://imgur.com/OPVgeAl
Cytuj | Odpowiedz | (1)









