GTA IV / Mapy
Liberty Unlocked
- Scott 1 | dodane przez Scott 1
- gtaforums.com/profile/11858...
- 08/30/2026 (Last Update: 10/01/2026)
- 1024 Pobrania
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Opis
*v1.2 - Update:
*Added ability to play pool at Comrades
*Fixed a Russian Clothes Shop blip issue in mission Three's A Crowd
*Fixed Pool Table Collision where balls could bounce off too easily
Liberty Unlocked is a project devoted to restoring and reviving GTA IV's inaccessible interiors and bringing them into the game world, for access during free roam. To kick things off there are 18 enterable interiors, a mixture of newly implemented locations, door unlocks and revived cutscene interiors with functional doors, to provide the ultimate interior experience.
GTA IV is not short of enterable interiors, but I wanted to further add to it. Hopefully I've been able to do that. The implemented interiors are complete with NPC activity and playing radios.
This mod is also fully compatible with Liberty Alive and includes compatibility files for ease of installation.
What's included (so far):
Implemented Interiors:
Cerveza Heights Burgershot
Creek St Diner
Lower Easton Internet Cafe
Star Junction Internet Cafe
Northwood Cluckin' Bell
Alderney Cluckin' Bell
Hove Beach Cluckin' Bell
Cutscene Interiors:
Comedy Club
Drusilla's
Roman's Cab Office
China Shop
'Lure' Apartment
Unlocked:
UL Paper Headquarters Lobby
Goldberg, Ligner & Shyster Offices
Bank of Liberty
Vlad's Bar
Brucie's Autos
Lyle Rivas Apartment
Other:
Burgershot Kitchen (via climb)
Prison Cage
What's planned for future updates?:
McReary's Police Station (needs work)
Burgershot Kitchen (with working doors)
Majestic Penthouse (plus window lift in normal gameplay)
Manny's Community Center (Collision materials)
Elizabeta's Apartment (Collision, world positioning and remodeling)
Suffolk Church (Top level needs remodeling)
Office for Lease in Northwood
Diners in Algonquin (Need to resolve script issue)
Pegorino's House (Needs full collision materials and cutscene objects added back)
Brucie's Studio (Needs full collision and exterior remodeling)
These are just some off the top of my head and I also intend to do some of the EFLC interiors too for those games like Stubb's Club and Bulgarins House
INSTALL (Fusion Overloader): Drop update folder into main IV directory.
Be sure to load Unlocked before Liberty Alive in your load order.
INSTALL (Manual): Drag and drop files into equivalent directiories using Open IV
You do not need a new save file for this mod.
Made by Scott1
Komentarze
Liczba dodanych komentarzy: 19.
@Scott 1
I got another map mod that may interest you, I want you to modify it to appear more realistic. I have a mod of the One World Trade Center Tower on the lower end of Algonquin. However the lighting does no look right at night, it is way too bright. Can you make it look more realistic ? I will send you mod file in DM if you agree.
Cytuj | Odpowiedz | (0)
@Scott 1 I am using the Complete Edition with patch 1.0.7.0
The 247 supermarket mod will not work on TBOGT with Liberty Alive and Liberty Unlocked installed, it crashes while loading to start the game.
The 247 supermarket mod works on IV alone with both Liberty Alive and Liberty Unlocked installed, however there is one problem - I cannot add the shopkeeper, because when I try to create to be compatible for the ambient file which places the shopkeeper there, IV does not work, it crashes.
So yes, it seems you are correct about the ambient file clashing !
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@official general 479 No problem, can you let me know if you're on Complete Edition or an older patch/old EFLC? i discovered with liberty alive that the img loading is slightly different between them. The other thing I suspect is ambient.ipl which functions differently on EFLC. I can patch these things for you
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Quote: Scott 1Quote: Chubbyrain
Impressive work, Scott! I love diners!
Does it include Drusilla's basement?
Hi, thank you for that! I'm hoping to do the Algonquin diners too. As for the Drusillas's basement, adding it can cause savegame issues but theres a method to get around that so if you want that added I can :)
A functional diners in Algonquin is a dream come true for me!
I added the Drusillas basement by combining your previous mod and carefully modifying the level_1.ide file; it seems stable in GTA IV, though I haven't tested it in the episodes yet.
You're the greatest. Thanks!
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Quote: Chubbyrain
Impressive work, Scott! I love diners!
Does it include Drusilla's basement?
Hi, thank you for that! I'm hoping to do the Algonquin diners too. As for the Drusillas's basement, adding it can cause savegame issues but theres a method to get around that so if you want that added I can :)
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@ Scott 1 can I ask you a favour ? Can you make this interior mod work with your Liberty Alive and Unlocked mods on TBOGT ?
https://www.nexusmods.com/gta4/mods/681
I have tried everything to make it work together with those two mods, it would greatly compliment them
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