GTA IV / Samochody / Samochody do GTA V
Dinka Sugoi (+HQ Interior)
- RealZolika1351 | dodane przez RealZolika1351
- 09/08/2020
- 4612 Pobrania
Oceny:
Najpierw się zaloguj.
Ulubione:
Pobierz
10.25Mb
Odsetek antywirusów, które wykryły zagrożenie: 0%
Zobacz raport skanowania antywirusowego
10.25Mb
Odsetek antywirusów, które wykryły zagrożenie: 0%
Zobacz raport skanowania antywirusowego
Filmy
Nie dodano jeszcze filmów.Zaloguj się, żeby dodać film do tego moda.
Opis
The Dinka Sugoi from the Diamond Casino Heist update.
Vehicles.ide:
sugoi, sugoi, car, HABANERO, HABANRO, VEH@STD, NULL, 100, 999, 0.2770, 0.2770, 0, 2, 1.2 ,1, livery
Use https://gtaforums.com/topic/955449-iv-zolikapatch/ to unlock the 4 livery limit
Vehicles.ide:
sugoi, sugoi, car, HABANERO, HABANRO, VEH@STD, NULL, 100, 999, 0.2770, 0.2770, 0, 2, 1.2 ,1, livery
Use https://gtaforums.com/topic/955449-iv-zolikapatch/ to unlock the 4 livery limit
Komentarze
Liczba dodanych komentarzy: 10.
09/12/2020 15:15
@unbid I made these for first person use, also you can just use RIL.Budgeted to fix taxi bug
Reflections seem to be an issue with either color3 (which you can just fix by changing carcols) or openformats I/O (which is impossible to fix unless I relearn the entire car porting process on another program and severely limit my productivity as 3ds max has maxscript to make 99% of the tedious part like materials and attaching meshes can be made into a script)
Cytuj | Odpowiedz | (0)
@unbid I made these for first person use, also you can just use RIL.Budgeted to fix taxi bug
Reflections seem to be an issue with either color3 (which you can just fix by changing carcols) or openformats I/O (which is impossible to fix unless I relearn the entire car porting process on another program and severely limit my productivity as 3ds max has maxscript to make 99% of the tedious part like materials and attaching meshes can be made into a script)
Cytuj | Odpowiedz | (0)
09/12/2020 15:09
Hey Zolika! I noticed that you have been converting many cars from V to IV. I really like what you are doing, but the problem is, the quality doesn't really match up with the default cars from IV. The reflections are very off (quite muted yet very bright), there are no seams on the doors, hood, and trunk (which is a problem with V cars in general), and the HQ interior is quite unecessary unless you use a first person mod. Also, are you using the L0 or L1 models for your conversion? Since the file size is very huge and it may cause a taxi bug.
Cytuj | Odpowiedz | (3)
Hey Zolika! I noticed that you have been converting many cars from V to IV. I really like what you are doing, but the problem is, the quality doesn't really match up with the default cars from IV. The reflections are very off (quite muted yet very bright), there are no seams on the doors, hood, and trunk (which is a problem with V cars in general), and the HQ interior is quite unecessary unless you use a first person mod. Also, are you using the L0 or L1 models for your conversion? Since the file size is very huge and it may cause a taxi bug.
Cytuj | Odpowiedz | (3)







